目录
1.课程复习
2.Lars-lbAgentV0.1-udpserver启动
3.Lars-lbAgentV0.1-dns-reporter-client-thread启动
4.Lars-lbAgentV0.1-dns-client实现
5.Lars-lbAgentV0.1-dns-client编译错误修正
6.Lars-lbAgentV0.1-reporter_client实现
1.课程复习
### 11.2 完成Lars Reactor V0.9开发
> serv.conf
```conf
[reactor]
ip = 127.0.0.1
port = 7777
maxConn = 1024
threadNum = 5
```
> server.cpp
```c
#include "tcp_server.h"
#include <string>
#include <string.h>
#include "config_file.h"
//回显业务的回调函数
void callback_busi(const char *data, uint32_t len, int msgid, net_connection *conn, void *user_data)
{
printf("callback_busi ...\n");
//直接回显
conn->send_message(data, len, msgid);
}
//打印信息回调函数
void print_busi(const char *data, uint32_t len, int msgid, net_connection *conn, void *user_data)
{
printf("recv client: [%s]\n", data);
printf("msgid: [%d]\n", msgid);
printf("len: [%d]\n", len);
}
//新客户端创建的回调
void on_client_build(net_connection *conn, void *args)
{
int msgid = 101;
const char *msg = "welcome! you online..";
conn->send_message(msg, strlen(msg), msgid);
}
//客户端销毁的回调
void on_client_lost(net_connection *conn, void *args)
{
printf("connection is lost !\n");
}
int main()
{
event_loop loop;
//加载配置文件
config_file::setPath("./serv.conf");
std::string ip = config_file::instance()->GetString("reactor", "ip", "0.0.0.0");
short port = config_file::instance()->GetNumber("reactor", "port", 8888);
printf("ip = %s, port = %d\n", ip.c_str(), port);
tcp_server server(&loop, ip.c_str(), port);
//注册消息业务路由
server.add_msg_router(1, callback_busi);
server.add_msg_router(2, print_busi);
//注册链接hook回调
server.set_conn_start(on_client_build);
server.set_conn_close(on_client_lost);
loop.event_process();
return 0;
}
```
2.Lars-lbAgentV0.1-udpserver启动
## 12) udp服务与客户端
接下来为了让Reactor框架功能更加丰富,结合之前的功能,再加上udpserver的服务接口。udp我们暂时不考虑加线程池实现,只是单线程的处理方式。
3.Lars-lbAgentV0.1-dns-reporter-client-thread启动
> lars_reactor/src/udp_server.cpp
```c
#include <signal.h>
#include <unistd.h>
#include <strings.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <string.h>
#include "udp_server.h"
void read_callback(event_loop *loop, int fd, void *args)
{
udp_server *server = (udp_server*)args;
//处理业务函数
server->do_read();
}
void udp_server::do_read()
{
while (true) {
int pkg_len = recvfrom(_sockfd, _read_buf, sizeof(_read_buf), 0, (struct sockaddr *)&_client_addr, &_client_addrlen);
if (pkg_len == -1) {
if (errno == EINTR) {
continue;
}
else if (errno == EAGAIN) {
break;
}
else {
perror("recvfrom\n");
break;
}
}
//处理数据
msg_head head;
memcpy(&head, _read_buf, MESSAGE_HEAD_LEN);
if (head.msglen > MESSAGE_LENGTH_LIMIT || head.msglen < 0 || head.msglen + MESSAGE_HEAD_LEN != pkg_len) {
//报文格式有问题
fprintf(stderr, "do_read, data error, msgid = %d, msglen = %d, pkg_len = %d\n", head.msgid, head.msglen, pkg_len);
continue;
}
//调用注册的路由业务
_router.call(head.msgid, head.msglen, _read_buf+MESSAGE_HEAD_LEN, this);
}
}
4.Lars-lbAgentV0.1-dns-client实现
udp_server::udp_server(event_loop *loop, const char *ip, uint16_t port)
{
//1 忽略一些信号
if (signal(SIGHUP, SIG_IGN) == SIG_ERR) {
perror("signal ignore SIGHUB");
exit(1);
}
if (signal(SIGPIPE, SIG_IGN) == SIG_ERR) {
perror("signal ignore SIGPIPE");
exit(1);
}
//2 创建套接字
//SOCK_CLOEXEC在execl中使用该socket则关闭,在fork中使用该socket不关闭
_sockfd = socket(AF_INET, SOCK_DGRAM | SOCK_NONBLOCK | SOCK_CLOEXEC, IPPROTO_UDP);
if (_sockfd == -1) {
perror("create udp socket");
exit(1);
}
//3 设置服务ip+port
struct sockaddr_in servaddr;
bzero(&servaddr, sizeof(servaddr));
servaddr.sin_family = AF_INET;
inet_aton(ip, &servaddr.sin_addr);//设置ip
servaddr.sin_port = htons(port);//设置端口
//4 绑定
bind(_sockfd, (const struct sockaddr*)&servaddr, sizeof(servaddr));
//3 添加读业务事件
_loop = loop;
bzero(&_client_addr, sizeof(_client_addr));
_client_addrlen = sizeof(_client_addr);
printf("server on %s:%u is running...\n", ip, port);
_loop->add_io_event(_sockfd, read_callback, EPOLLIN, this);
}
int udp_server::send_message(const char *data, int msglen, int msgid)
{
if (msglen > MESSAGE_LENGTH_LIMIT) {
fprintf(stderr, "too large message to send\n");
return -1;
}
msg_head head;
head.msglen = msglen;
head.msgid = msgid;
memcpy(_write_buf, &head, MESSAGE_HEAD_LEN);
memcpy(_write_buf + MESSAGE_HEAD_LEN, data, msglen);
int ret = sendto(_sockfd, _write_buf, msglen + MESSAGE_HEAD_LEN, 0, (struct sockaddr*)&_client_addr, _client_addrlen);
if (ret == -1) {
perror("sendto()..");
return -1;
}
return ret;
}
5.Lars-lbAgentV0.1-dns-client编译错误修正
//注册消息路由回调函数
void udp_server::add_msg_router(int msgid, msg_callback* cb, void *user_data)
{
_router.register_msg_router(msgid, cb, user_data);
}
udp_server::~udp_server()
{
_loop->del_io_event(_sockfd);
close(_sockfd);
}
```
这里面实现的方式和tcp_server的实现方式几乎一样,需要注意的是,udp的socket编程是不需要listen的,而且也不需要accept。所以recvfrom就能够得知每个包的对应客户端是谁,然后回执消息给对应的客户端就可以。因为没有连接,所以都是以包为单位来处理的,一个包一个包处理。可能相邻的两个包来自不同的客户端。
6.Lars-lbAgentV0.1-reporter_client实现
### 12.2 udp_client客户端功能实现
> lars_reactor/include/udp_client.h
```h
#pragma once
#include "net_connection.h"
#include "message.h"
#include "event_loop.h"
class udp_client: public net_connection
{
public:
udp_client(event_loop *loop, const char *ip, uint16_t port);
~udp_client();
void add_msg_router(int msgid, msg_callback *cb, void *user_data = NULL);
virtual int send_message(const char *data, int msglen, int msgid);
//处理消息
void do_read();
private:
int _sockfd;
char _read_buf[MESSAGE_LENGTH_LIMIT];
char _write_buf[MESSAGE_LENGTH_LIMIT];
//事件触发
event_loop *_loop;
//消息路由分发
msg_router _router;
};
```
> lars_reactor/src/udp_client.cpp
```c
#include "udp_client.h"
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <strings.h>
#include <string.h>
#include <stdio.h>
void read_callback(event_loop *loop, int fd, void *args)
{
udp_client *client = (udp_client*)args;
client->do_read();
}